JXP / @jxprats
Canvas board of the film: shots, variants and connections laid out as a sequence.
The sequence Move to look around

Zero Gravity
Coke

ClientSelf-initiated Year2026 RoleCreative direction · AI art direction

Overview

01 — A ritual, relocated

A speculative Coca-Cola campaign imagined for the first generation living beyond Earth.

Zero Gravity is a self-initiated concept film that explores what an iconic everyday ritual might look like inside a lunar base. By placing something as familiar as a Coke in an unfamiliar future, the project aims to make space travel feel human, relatable, and culturally real rather than distant science fiction.

A chilled can seated in a scuffed red dispenser recess, lit from above.
Industrial realism, not science fiction gloss

Concept & approach

02 — Directed, shot by shot

Not product placement in space. Coca-Cola as a symbol of continuity.

If humans establish life on the Moon, they will bring habits, comforts, and brands with them. I developed the film as a cinematic sequence blending grounded industrial realism with aspirational sci-fi imagery: launch-ready cans, pressure-release openings, drifting zero-gravity moments, and a quiet final sip overlooking Earthrise.

I approached it like a live-action director: building keyframes, refining continuity, controlling camera language and iterating shot by shot. The sequence was built in FLORA and Figma Weave, with Nano Banana 2/Pro and Seedream 4.5 for stills, Seedance 2.0 for motion, and Photoshop and Figma alongside.

Four shots from the sequence. Continuity held across separate generations.

From prompts to production design: building a world one frame at a time.

Underneath

03 — The world before the frames
Can design sheet: front, right, back and left turnaround above the flattened Zero Gravity label artwork.
The product, designed firstFront, right, back, left, and the label flattened out. A can that has to survive a hundred frames from every angle gets drawn as a product before it gets rendered as an image.
Figma board showing the shot list beside rows of generated frames, each shot with its visual and audio notes written out.
The workflowWhere the visual rules were enforced. Continuity across separate generations doesn't happen by asking nicely; it happens because the route each frame takes is the same one.
FLORA node canvas showing the shots and their variants arranged and connected as a sequence.
The sequenceShots pinned in order with their alternates beside them. Cutting a film means having more than you use, which is the same argument the homepage makes.

Results

04 — What it proved

AI becomes most powerful when treated like a filmmaking tool, not a shortcut.

This project reinforced how much creative value comes from direction, taste, and persistence rather than randomness. Strong results came from defining visual rules, refining motion logic, and maintaining consistency across multiple generations.

Beyond the final film itself, Zero Gravity became a case study in using emerging tools to prototype high-concept brand storytelling quickly, independently, and with cinematic ambition.

Next — Cadillac Product Library Refresh All work
© Juan Cruz Prats No frame on this page was the first one jxprats@gmail.com